In terms of the game aesthetic, we're looking at a massive revamp compared to Unity and Syndicate, and Ubisoft has allowed the respective console GPUs to flex their muscles as much as possible. Meanwhile, PlayStation 4 Pro support looks solid enough, hinting at even better things to come for Xbox One X. Draw distances are further extended with less pop-in - all the better to service an in-game world 4x the size of Black Flag's - while lighting is on another level. We hope to bring you more about the game's technical foundations soon, but what's clear is that materials, animation and motion capture have been pleasingly improved, while image quality moves on to the next level. After a year on hiatus, the Assassin's Creed franchise returns, refreshed in all areas - and that includes its technology.
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